Resource System: Mana
Role: Jungler, Top
Rhyodacite has AP Ratios
Passive-Enraged Charge: Rhyodacite
gains increased movement speed up to a cap the more distance he covers out of
combat. In addition his next autoattack deals bonus damage and knocks back the
target a short distance when entering combat. The longer he has been running
the more bonus damage his next autoattack does up to a cap.
Q-Primate Pounce: Rhyodacite rushes
forward dealing damage and knocking any enemies hit to the side. At the end of
the charge Rhyodacite rears up performing a huge uppercut which knocks up nearby
enemies. The ground behind Rhyodacite is torn up in his charge causing the
ground to slow enemy champions that walk over it. Subsequent levels of this
spell increase the slow percentage of the torn ground and the damage of the
spell.
W- Volcanic Exoskeleton: Passive-Rhyodacite
gains magic resist and armor which decreases each time he takes nonminion
damage. Active-Explodes his current exoskeleton dealing damage and reducing
enemies magic resist and armor. While Rhyodacite cools his next exoskeleton(CD)
he loses the magic resist and armor bonus. Subsequent levels of this spell
increase the bonus magic resist and armor gains and reduce the decay of it as
well. It also increases the damage of the active.
E- Rhino Rush: Rhyodacite impales an
enemy champion dealing damage and carrying them a short distance. If the enemy
champion collides with terrain, extra damage is dealt and the target is
stunned. Subsequent levels of this spell decrease the CD of the spell and
increase its damage.
R-Fury Spikes: Rhyodacite briefly
charges up then leaps to a target location. When he lands spikes shoot from the
ground, dealing damage and stunning targets for 1 second in a radius around him
(Medium Range radius). Subsequent levels of this spell decrease the CD of the
spell and increase its damage.

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